Sentinels of the Multiverse - A Review
I may be required to relinquish my nerd membership card for saying this, but I have never really been able to get into comic books. There was a time when I was a kid that I had a passing interest; mostly through the exquisite Frank Miller limited series “The Dark Knight Returns”, and I’m probably dating myself by admitting that, but I really haven’t experienced comic books since then. It’s definitely not for lack of desire, but whenever confronted with the overwhelming number of reboots, spinoffs, story arcs, crossovers, and alternate universes found in comics today, my eyes tend to glaze over trying to figure out where to start, and I decide that tackling the rules to Advanced Squad Leader may be a simpler proposition.
However, even though I am not a comic book enthusiast, I am not oblivious to the worlds and characters that live inside their pages. Superheroes have taken a firm grip on American culture (and more so in geek culture specifically), and no mere mortal has the power to wrest it free. Every year brings new blockbuster movies featuring superheroes, antiheroes, villains, and vermin straight from the comics. Music and literature reference comics, and pay homage to them by building on their familiar themes and character archetypes. This cultural love of comic books is not a new development, either; half of a century after the first comics were produced, superheroes and adventure filled my childhood, as I sat in Spiderman Underoos, glued to the television during the magic that was Saturday morning cartoons.
Despite this saturation of superheroes in the media, I am aware that my knowledge of the comic hobby is analogous to someone who immediately thinks “Monopoly”, when I mention my board game hobby. It was for this reason that I was a bit hesitant when I picked up Sentinels of the Multiverse, the first release from the indie publisher Greater Than Games. I was concerned that maybe I wouldn’t “get” the game, or that the theme would fall flat, because I didn’t have the background to fully understand it. I am happy to say, however, that my concerns were unfounded, and I had quite a lot of fun playing Sentinels of the Multiverse.
Sentinels of the Multiverse is a cooperative card based game set in a fictional world of superheroes and villains. Full of tongue-in-cheek humor, it embraces the multitude of different types of environments, heroes, and villains found in comics. Sentinels of the Multiverse does not work too hard to tie these environments and characters together into a cohesive world, but this juxtaposition of characters and locations is where much of the game's enjoyment comes from. Heroes may find themselves under the waters in the lost city of Atlantis, or battling evils on an abandoned base on mars; or facing off with villains that range from the sci-fi themed alien space conqueror “Grand Warlord Voss”, to the communist threat of “Citizen Dawn”, and her legion of art deco minions that hearken back to the Red Scare.